wolf359 opened this issue on Jan 27, 2003 ยท 51 posts
Tomsde posted Mon, 27 January 2003 at 3:26 PM
I thought Mike 2 was very versatile, you can just about make him look like whomever you want. Wouldn't just a good texture map give Micheal a tougher look, with some muscle morphs? I can only imagine how many parameter dials Mike 3 will have, and I guess I will have even more trouble finding the one that will make the figure do what I want. I will have to wait and see if Mike 3 will be worth the upgrade, Mike 2 was worth it because it finally gave the abbility to create realistic body types besides the original Micheal's idealized one. I guess the problem I have is that all the clothes and props are made for a small, non-morphed Mike. There are ways to get the clothes to fit, but non of them are pleasant. I hope that when Daz Studio comes out it features clothing that will really conform; ie take on whatever morphs your figure has automatically without penetration.