Ornlu opened this issue on Jan 28, 2003 ยท 33 posts
AgentSmith posted Tue, 28 January 2003 at 8:53 PM
HDRI High Dynamic Range Image. That's just a common term, so that's what everyone calls it. Bryce can't use actual hdri's, which is just a picture with multiple levels, each level being the same pic, but with various exposures. This can give a rendered scene better color, light, etc. But, bryce CAN simulate one of the attributes of using hdri's in higher end programs, which is realistic reflections. Basically, incase your scene in a giant sphere (start at 500 bryce units), wrap a real photo on that sphere. Now anything reflective will reflect said real photo, and viola. Like I said, that's the very basics. I have, I think 10 pics in my gallery that uses some form of Global Image/HDRI technique. AS
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