Forum: Poser - OFFICIAL


Subject: Motionbuilder from Kaydara

Grammer opened this issue on Jan 29, 2003 ยท 10 posts


Norbert posted Wed, 29 January 2003 at 11:08 AM

Since Poser doesn't export bones & relative info for them, all you're gonna be importing into MB is a static model. Kaydara made .FBX export plugins for all the major animation programs.(Maya, Max, LW, XGI) Maybe if enough people begged them to, they'd make one for Poser if it's possible. At this point, I doubt that Curious Labs would let that happen without them reciveing a currency infusion out of it. That's really too bad, too. Kaydara has been bending over backward to make character animation transportable between the major animation apps.