Thing is, the first image "looks" good because of the reflective floor and the bright atmosphere, however, it is not realistic. Which is what I was going for. In the HDRI the sky is overcast, yet in the render it looked like a bright sun shiny day. Anyway, here's a preview of my new floor. no bump all modeled. Texturing needs a lot of work though, looks too washed out.. And also I have to make it grey because of the damn Hdri Image. But, I like it. 8.5 million poly's Might be a tad bit exagerated, but I can always equalize it some. Image is AA-ing atm.