pigfish opened this issue on Jan 29, 2003 ยท 11 posts
Huolong posted Thu, 30 January 2003 at 1:33 PM
Gotta put library items in the right library ... no way around it. I have organized the major parts of my libraries and the texture file structure along similiar lines: I have Characters, props, and textures each with an Architecture group, a Michael Group, a Victoria group, War group, etc. That way when I am working with a Michael Character, all clothes, props, and textures can be readily found in each of the respective directories by a common name or logic. Architecture character? Many of Sams3d's building are characters ... so I group them along with 3dz world's stuff. I used to move texture files around a lot, but when I do so, it is essential to rerun CorrectReference against all the library items linked to those texture files. It's easier to do that when the same logic is used to group library items as texture files.
Gordon