You do use ambience, okied doke. I have got a way to have a usable render with no "Render Option-True Ambience" now. With the dome material, I have to also set it (the dome) to a 60% reflection, AND under Texture Mapping Mode I have to turn on "Decal Colors". I get the same render as above but in tones seemingly of grey/green, rather than the blue/green. I'll have to try various light probes, see if different probes will directly affect the light on the mesh like in your top renders. Thanks! AgentSmith
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