spectre3 opened this issue on Jan 30, 2003 ยท 96 posts
praxis22 posted Fri, 31 January 2003 at 7:09 PM
Compiler, I think the intention is to create an app that will allow them to showcase thier free stuff, (with thier own program) then allow people to export thier models to other apps (Lightwave and Max, etc.) for rendering, post production, etc. We're getting pz3 "import" I'd be surprised if we were able to import Lightwave or Max scenes, what would be the point? Since they make the content they need a program to manipulate that content, and make it look good. Given the current state of the art in hardware that shouldn't be too difficult for anyone who's bought a graphics card in the past 2-3 years. I think Daz have ambitions to be a lot bigger than they are, to stop being the big fish in a small pond and become a smaller fish, (at first) in a much bigger body of water. Content is where it's at in the 3D world, and while we're a captive market, we're probably not a growing one... This is a very, very clever exit strategy, because at the prices they charge for the quality they deliver they'll pretty much clean-up. Provided of course, they can get thier meshes in to the hands of real professionals, but to do that they need a tool to export from the poser format, (thier bread and butter) to a format that more people use. I'll buy it, but then I was going to regardless of cost anyway. I can test on a Radeon 9700pro, and through a mate probably some real kit too. The thing I'm interested in is what sort of control system is it going to have. I'd like a multi panel, "grab and pull" IK approach, but I'll take whatever's going, especially at the price... :) later jb