jschoen opened this issue on May 04, 2000 ยท 23 posts
jschoen posted Fri, 05 May 2000 at 6:06 PM
OK, Answer time (In order of apperance): Arabinowitz: Read the Manual ;-) It's not true collision detection. i.e. you can't move something and have it bump something else. It just takes the obj and it's surrounding boundry and moves it to the next boundry it comes in contact with. This has been around since Bryce 3 (I belive) Shawn4683: I've been in Fine Arts and Commercial Art/Graphic Arts for over 25 years. I also (tho not lately) do pastel portraits. This took me only 2 days. Most of the time was spent on texure/transparency maps and the gumballs. a_super_hero: Didn't scale Victoria at all. I indeed just made things look larger. But the hair, beret shirt and vest are all standard size. Camera angle plays a big part in this also. James