fls13 opened this issue on Feb 05, 2003 ยท 6 posts
ockham posted Wed, 05 February 2003 at 2:19 PM
No, this isn't Gimbal Lock. GL has to do with the three rotation axes, not morphs. Save the PP2 with the morphs, then take a look in the PP2 file and see if you can find lines that say "static 1" under each morph. If so, change to "static 0". See if that helps. (I don't know that it will, but this is at least closer to the problem.)