Forum: Poser - OFFICIAL


Subject: Environment Creator II

fauve opened this issue on Feb 05, 2003 ยท 75 posts


pcbos2 posted Thu, 06 February 2003 at 9:00 AM

Attached Link: http://www.pcbos.nl

Hello Fauve, and everybody else- I stumbled on this thread by accident- and I'm of course very much flattered - but much more: very, very fulfilled! now I know my ECII really does what I wanted, and meant it to do - by your, and other's, comments. Indeed I've tried to put my experience with light into mathematic formulae for others to use, and I must say I'm pleased as PUNCH that it is working so well.. You show the learning curve very well in your pictures, I'm happy to see you're starting to use the reflection lights (the "BOUNCE" part of the Environment). bit of info for everybody: ************************* Tutuorial-let to be found on my ECII page At my site -for IE 6.0 users: http://www.pcbos.nl/Poser_Website/Poser_Web800.html -- this loads the least heavy site image, see below -- You find an updated "tutorial-let" with images and so on. If you want to be kind to the purpose of my site, you could also use http://www.pcbos.nl and then follow link "Poser" You then get a site that is adapted to the capabilities of your computer. And NO, you will not find any commercials at my site, or those pop-up things:-) ************************* And some more: Are you already aware of what the "SunDial" can do? And why you have the module "SeasonMaker"? In the coming months, I will release more polished Season Definitions, and, perhaps, once Poser 5 is up to it, some plugins for working with Spotlights. In Poser 5, you can set up your lighting with ECII (Personally, I never do otherwise, and it's really not because I'm the author), and then render with the FireFly engine if you want. Oh yes- can I also say how glad how I am with the thread about ECII's efficiency?! ECII lights are NOT standard Poser 5 lights by the way, it creates them on-the-fly. This is why it takes a bit longer to create the Environment then under Poser 4. But they render like lightning, with no compromise whatsoever - the reverse, in fact. Of course, when you work with a 57 or higher number of lights, rendering time becomes longer- but ECII sets things to the most efficient state, and with regard for Poser's inner memory structure. So you can do a lot more in the same time, that's what it comes down to. Raytracing lights- if you want quality, trust on the ECII sets. They are optimized for what they are meant to do. Once the rendering engine is worth it, I will post an update for raytracing -that is a promise. As things stand now, it would just take more time - with LESS quality. Believe me, I've tried and tested and double - tested: for now, raytracing has nothing to do with getting results that look good. If anybody has a question: tech@pcbos.nl will help as fast as I can - and that is another promise. P.S. I haven't mentioned the SnapShot Lists, into which you can pack up to 32 totally different Environments. Will release some freebies soon in that format, they're specially meant for exchanging even the most complex Environments. Cheers, Paul Christiaan