webvogel opened this issue on Feb 07, 2003 ยท 21 posts
steveshanks posted Fri, 07 February 2003 at 7:21 AM
An extra tip is, when you get the out of range warning in uvmapper say no THEN with the mag glass zoom back till you see everything then select all and shrink till it fits in the normal uvmapper window, now reset the view and you can split off the materials within the view and move them around (but don't remap) and save the template, now you end up with tiling textures on a uvmap that work in poser (just do a drop fill in your paint app) and you can have stuff like camo without stretching ;o)......Steve