Forum: Poser - OFFICIAL


Subject: V2-V3 Texture Converter

creativechaos opened this issue on Feb 06, 2003 ยท 49 posts


Great Bizarro posted Fri, 07 February 2003 at 8:45 AM

Most of the problems are caused from the original map not covering the full area of the converted map. The lips are taken from a specificly sized area and then "warped" to fit the new texture maps lip area. Some minor touch up is required on some and none on others. I ran Asia and Yuma through with no alterations at all. Think of it this way you have a rubber mask (the type worn over your face) you need to cut out an area, say the lips, then stretch them to fit a different shaped mask. You cut the lips out using a punch of a predetermined shape, same shape for every mask, then you stretch the mask "lips" to fit the new different shaped masks "lips". The area that is cut out is not always going to be an exact match and you will need to do some touchups on some maps.