webvogel opened this issue on Feb 07, 2003 ยท 21 posts
steveshanks posted Fri, 07 February 2003 at 3:13 PM
You could just shrink and leave it, and i think your texture map would just be a tilable square then (haven't tried that) but my problem is when i export and then imnport an obj i lose material groups so i have to seperate from each other on the template so i can reasign in uvmapper later (after cutting up)......oh hang on ;o) i think we may be getting mixed up, the object never really had a template before if i had exported it and missed out the uvmapper stage the texture map would be just a square like the one dodger posted above your message, but by moving and shrinking the materials yiu end up with what looks like a standard poser texture map but still with tiling texture.....Steve