webvogel opened this issue on Feb 07, 2003 ยท 21 posts
_dodger posted Sat, 08 February 2003 at 9:07 AM
wadams: yup. The idea is that if the UVmap is twice the size of the texture map, everything will map on twice. Umm, as I said, I think there are threads in here on it but I knew it when I found them. But I learn these things. I'm a poser hacker. I'm the guy who made a fully-working torch and figured out how to make Poser do cams. I'm one of the simultaneous inventors of omnidirectional lights and I played a significant part in the invention of gravity. I have a working camcorder prop that you can actually render through. I fuck around with things until they do things they weren't expected to. B^)