ravenfeeder opened this issue on Feb 09, 2003 ยท 9 posts
Crescent posted Sun, 09 February 2003 at 1:35 PM
With a lot of work. You'd have to go into an image editor and move everything around so that everything lines up for the second model. (It's a PITA!) The other, equally PITA option, is to take the Azura model into UVMapper and remap it so it can take Eve textures. (There's tutorials on remapping objects.) At least with this, other Eve textures will also work for Azura in the future. Dark Whisper has a texture converter that will convert between V3 and V2 textures, and he is building modules to convert for other characters, but I suspect that Eve and Azura would be far down the list for creating modules. Sorry I couldn't give a happier answer, Cres