Forum: Bryce


Subject: Question: How do You Use a Texture as a light

JDWohlever opened this issue on Feb 09, 2003 ยท 23 posts


AgentSmith posted Sun, 09 February 2003 at 9:04 PM

Here is the teddy bear texture settings. For his diiferent tones I just changed the diffusion color. That's basically it. One other trick - if your texture or light probe is too dark and you still need to lighten the scene up, under "Texture Mapping Mode" you can set your texture to "Decal Colors", this will ramp it way up (usually), and then you can start bringing down the diffusion level to get it where you want it. Note that to do this you will have to have a bead in one of the letter channels to be able to access the Decal Color option. Hope any of that helps. AgentSmith

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