SamTherapy opened this issue on Feb 09, 2003 ยท 27 posts
bijouchat posted Mon, 10 February 2003 at 5:07 AM
actually, I disagree, I think that a low res version of V3, especially using the V2 lowres mesh would enhance V3, not devalue her. I could sure use a low res version of her here, especially when dealing with secondary characters in a scene. Why did Daz make low res versions of V2 if it was going to devalue V2? :) I'd be happy to ditch V2 low res forever in favour of a V3 version of her. I'll never ditch V3 for a low res version of V3 though. I will just use both of them, when I need them. Can make it where you have to own V3 first, which is easy enough to do with a pcf file (or if Daz brokered it), that's all. I'd even be happy with what Ratteler has made, with just the head morphs. I can break out magnets and 3d programs and do the body morphs I need, for a secondary character occupying the background that part isn't a big deal anyway, so long as the head has its morphs for the necessary expressions. I'd even be happy if Daz brokered it so I could buy it there. :) there's a real need for a quality low res figure for V3. I think, it would make things a lot cheaper for someone that comes in and only wants to use clothing for one character type and sees no point in collecting both V2 stuff and V3 stuff, when all they want is V3 stuff (and V3's jps are superior hands down). Especially if you do animations. Dina V comes with a low res version of her too, for the exact same reasons. anyway, if a low res version is going to be prohibited, I guess I better start converting my V2 lowres body to V3 jps on my own too, so I can finally stop being lazy and waiting around for this character. :) Maybe I'll go the Dina route and keep V3's head (so my characters faces stay the same), and just tack on the lowres body to it. :) (and yeah, I'm a decent uvmapper, so that part, though tedious, isn't beyond my abilities...) I'd much prefer to buy a character like this, though, because I know the work involved. (big hint)