Forum: Bryce


Subject: Question: How do You Use a Texture as a light

JDWohlever opened this issue on Feb 09, 2003 ยท 23 posts


TMGraphics posted Mon, 10 February 2003 at 8:36 PM

Are you using a sphere just outside the HDR sphere? The outside sphere is the light, the inside sphere, the HDR sphere, is just a pinch transparent to let the 'light' through. TMG (Here is an image I did in Bryce faking HDR.)