Turtle opened this issue on Feb 10, 2003 ยท 54 posts
Crescent posted Tue, 11 February 2003 at 4:31 PM
Oh, I get the dialog box, but it will still crash, even if I find the right texture. And I don't find out if it's going to crash unless I check every item I get to make sure of its file references. I can easily correct the references myself. The problem is, P5 will hang if there's a wrong reference, so I have to check all the references before loading an item. For me, P5 is incredibly slow for screen refreshes, changing rooms, etc. It really slows down the work flow. P4 was much faster for actually doing things in the program. I didn't have to wait 10 - 15 seconds to pull up a library. Assigning materials didn't take long. Yes, I love the added functionality of the Material Room, but it takes a long while to switch to that room. The whole point is, a lot of people with a wide variety of machines are having little-to-no problem while others are getting crashes on a regular basis. Attributing all of this to user error or crappy systems isn't right. If it's a driver issue, so be it. CL needs to find out what drivers cause the issues. I don't have any other programs with the molasses effect like P5. Even P4 is much quicker, and it's older code. (I'm just referring to working in the Pose room. I can't compare how items work that didn't exist in P4.) Sigh P5 is really sucking the fun out.