brycetech opened this issue on Feb 11, 2003 ยท 49 posts
brycetech posted Tue, 11 February 2003 at 5:32 PM
Cant make it for the cat until daz releases it :P there will always be poser people who will say "30000?" any time a model is over that. if daz can make TEETH with ~13000 polys, certainly a fur clothing item can have 30000 if it truly benefits from them. The model will take what it takes in polys. I really am only guessing. It may take more, it may take less. I dont have vicky1 or 2 so I dont know what their poly count is... Poly count is not an issue. Texture size is not an issue because the textures are 512 x 512 (there are several)... Memory may become one with this, vicky3, some props and such all in one scene because this is a very computational intensive texture and that means RAM. I havent hit any problems yet and Im using windowsME (which is not mem management friendly). I will probably have to put some kind of RAM requirement on it tho. So when it goes to beta, I'll have to sniff around the forums for people with 128 and 256 mb RAM. The only issue currently that may surface is render time. Poser 4 at a full body shot of it at 1024 x 1024 res on my machine takes about 15 minutes to render this...larger renders (or closer renders like #2 above) take 30 minutes or so. I rendered a 4000 x 4000 closeup of it as a test and it took ~ 5 hours. At that size and that close, since the results were excellent..I dont really think that even render time will be an issue with P4 or PPP However, it may be with poser5. I guess I should really take this into Bryce and see how slow a raytracer will be. :) BT