![](https://live.cdn.renderosity.com/forum/_legacy/file_45368.jpg)
This image was rendered in Max frmo an OBJ export of JICC in the included Dodge pose using raytraced materials. While I cannot guaranty it, as I do not have the programs, I'd imagine people who render in Vue, P5 Firefly, and Bryce could get similar results. I had to plug in the shoulder inside texture as a shoulder inside reflection map and use the PPP bumpmaps (of course) for all of these, and I had a little work setting up modifications of the Max standard raytrace library materials used to match up, but it only took about 10 minutes to set up all the materials for this and about 5 to render it.