Forum: Poser - OFFICIAL


Subject: How to set-up bounding box in Poser and export meshes form MAX 3.1 using MAXOBJ

dencoper opened this issue on Feb 12, 2003 ยท 19 posts


_dodger posted Wed, 12 February 2003 at 8:44 PM

Poser's 3DS import converts to 6 digits. Poser's built-in ball is up to 10 digits but uses variable floats. Dork and Mike are both 6 digits, as are Vicki 2 and Posette. Eve is 8. 3DXploration seems to create 8 digit OBJs as well. Anton's Dragon Skeleton is 8 digits.