fur opened this issue on May 10, 2000 ยท 74 posts
casamerica posted Wed, 10 May 2000 at 6:16 PM
On the question of the percentage royalties I can only state from experience what other creative industries have in place since I have never sold a 3D Model as such to the public. For a computer program the split will range from 95/5 to 80/20 depending on type of program. For a hardback book, depending on rights, the split ranges from 90/10 to a 80/20. A paperback? The split is going to start at 95/5. Sell an original painting or sculpture at a gallery and the range can be from a 60/40 to a 50/50 split. Made a short film and want it distributed? You will pay at least 40% of gross minimum. All of these are, of course, in addition to the cut your agent receives - from 10-20%. Now, these figures are for the average situation with Stephen King, Jackson Pollock, George Lucas and Duke Nukem notwithstanding. So I do not see the 50/50 split stated here as beyond reason. It is part of the reality of the cost and time invested in doing business both at the creative and at the retail end. And without agents, distributors, publishers and retailers who would have time to create? You would be spending all you time trying to sell. Okay, sorry, I will put my soapbox back under the bed. I promise.