Now that I've got all the flying debris in place the next thing to do is to group both the debris and regular body of the vehicle and, apply another explosion deformer effect as outlined by the settings. The minimal group deformation keeps a good resemblence of body while making the craft appear to be on the verge of breaking apart from the explosion as well as spead out the debris more irregularly. Other objects, such as the wings are simply moved around and rotated to give the further apprearance of damage.