Forum: Carrara


Subject: Overtake Tutorial

bh404 opened this issue on Feb 17, 2003 ยท 16 posts


bh404 posted Mon, 17 February 2003 at 3:54 PM

The next task is to create the big ball of flames itself through the use of Kixum's Explosion Tutorial . I wanted to make a nice gradiated fire effect so in the Shader Editior I placed Mix operators using two color channels and one Celluar function in both mixing channels above and the Elevation functions in the one below (refer to the image above in case this sounds too complicated) . I done this for both the color channel and glow channel - since I'm using the Aura filter I have to make the colors darker in the glow channel else they'll be far too bright using the filter. Highlight and Shininess values are set to zero.