Forum: MarketPlace Customers


Subject: Renderosity Online Store - GRAND OPENING!

fur opened this issue on May 10, 2000 ยท 74 posts


ratta posted Thu, 11 May 2000 at 8:06 AM

I work for an internet startup. The application we built was going to be free. We would get millions of users in a few years, then sell it. That was the plan. However, in the 8 months since we started, the Internet has changed. Our investors wanted a revenue model, how we would make money. Huh? This is the Internet! Good stuff, Maynard, and free. Not any more. Renderosity has 10,000 members, and is growing, albeit slowly. Do the math. If 1% of the members buy a 10$ model, that's a hundred bucks in sales. Nobody is getting rich, here. Renderosity will need a lot more members for the Store to really fly. That said, the issue here isn't artist's rights or their cut of the take. That's an individual artist's choice, whether to sell their work or not, and none of my freekin' business as a user of this forum. If the most important thing to us, as I keep hearing, is the 'sense of community,' then the bottom line becomes keeping the site open. However, maybe that's just a pile of crap, and the real reason we all come here is because talented people give their work away for free. I've read the posts above. I see avarice, greed and jealousy, and not on the part of the sellers. No one is going to retire on sales of a model through Renderosity's store. Cripes. I can't believe the hypocritical paranoia about "not getting good stuff for free" any more, or the debate about the 'decreasing level of quality' of the free stuff. What about the "great community,' or the 'idea sharing?' Will the quality of that decrease? Not unless we let it. I think we all should be ashamed of ourselves. --ratta