Eagle_hawke opened this issue on Feb 18, 2003 ยท 9 posts
wdupre posted Tue, 18 February 2003 at 12:21 PM
actually the face room defaults at a generic head you can dial in don or judy as the default starting point. if you do, the face putty results will likely come out more predictable. there is something of an additive nature in how the faceputty seems to work. I have used this to my advantage by switching back and forth between the standard morphs in the pose room and tweeking with faceputty. as far as generated textures are concerned, while the 512 square limit is rather limiting to large headshot only portraits (where the head measures more then 512 pixels). for other uses this is plenty large enough for the type of detail neeeded for viewing on the web. and for full scenes its even fine in print where the head is less then two inches of the overall image. standard printing processes use a PPI setting of 300 so a 512 pixel texture would be full scale at about an inch and three quarters.