Forum: Bryce


Subject: What is uv mapping?

GROINGRINDER opened this issue on Feb 17, 2003 ยท 18 posts


Rayraz posted Wed, 19 February 2003 at 4:40 AM

catlin_mc; there's a Rhino tutorial in the 3DWorld with Rochrs image on the cover. You might want to check your local bookstore and see if it contains anything new. The shape of the model they are making is quite complex, so it should give some good insight to modelling. I use amapi to model. I usually draw the polygons and weld them together to create a low-res mesh. Then I smooth the mesh using one of the 5(!) differnt smoothing methods. When I see something I should change I undo the smooth and drag some points of the low-res mesh and smooth again to see how it looks. Only a few tools are needed using that technique (so there's not zillions of things to remember) and it's a really powerfull way of modelling too. There's a free version of Amapi 5.15 with a couple of magazines lately. And if I'm correct there's also a free version on the cover disk of the 3DWorld issue I mentioned above. And since the mag is only 6 pounds in the UK (and that's where you live if I rember correctly) it can't be a really bad buy.

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