Jim Burton opened this issue on Feb 18, 2003 ยท 17 posts
Migal posted Thu, 20 February 2003 at 4:03 AM
Ahh... Okay, that's what I thought. But, that's also why I have a problem with the entire injection concept. Don't get me wrong, from DAZ's perspective, I understand MI's advent. V3 has an enormous number of morphs and they were worried about users with less horsepower. Or, at least, I think that's part of it. I also strongly believe MI and V3 went hand in hand because DAZ had a problem with V2 and M2 morphs showing up in places they didn't want them. Individuals spawning Tailor-enhanced clothing packs to compete with their own clothing packs would be less likely, because a V3 morph pack is a totally separate purchase and thus more easily defended as a value of its own, apart from the figure itself. I grok the above, it makes sense for DAZ (or Jim Burton, or anybody doing the horizontal marketing thing). But, from the end user's perspective, in my opinion, MI creates more hassle than it is worth. If I market a custom character pack with hundreds of morphs and I want my users to be able to "roll their own" -- make their own characters by playing with the dials I've provided -- I'm going to have to distribute a pre-configured cr2 that accepts my injection deltas, anyway. It's the same download size. I haven't avoided cr2 distribution. Worse, I'm asking the user to put the morphs into the cr2 file after the fact, and only temporarily. They will get to watch an hourglass every time they do this. In the end, to avoid that pain, they will save the file to... ta-da, an exact replica of the cr2 I should have simply given them in the first place. This is what many of us have done with V3. Please understand, I think of you as a Poser tech gawd and the last thing I want to do is seem unappreciative of your greater knowledge. I'm just not completely sold on injection as the end-all solution to morph distribution. Like Poser 5, it's new, it's certainly more complex, but in my opinion, that doesn't mean it's necessarily better in all cases. Sure, a single character morph, good. Although, a V1, M1 or Steph LE-based cr2 with the shape changing dials stripped would eat less memory than injecting the character into a full-blown V2, M2 or Steph and it would be easier to use. I think of V3 a little differently because her cr2 is built for MI and she's huge, no matter how you slice it. Still, if your intention is to give the end user a couple-hundred dials to play with every time they load your paper doll, the only difference I see between MI and a straight cr2 is complexity, time consumption and the potential legal tool provided by making the morphs a separate purchase. Anybody can figure out how to steal MI deltas just as easily as deltas in a cr2. The memory is going to get eaten by every user who wants all the available options, anyway. And what's the point of buying a morph pack like that if you aren't going to play with all the possible dial combinations? Like I said, I dont mean to be a PITA, especially to you, because I've learned so much reading your posts over at PP, but I've got funky opinions on the injection concept. Maybe I'm mental. I dunno. Nice to see you here, BTW. I only lurk at PP.