AprilYSH opened this issue on Feb 24, 2003 ยท 6 posts
AprilYSH posted Mon, 24 February 2003 at 7:17 PM
i only realised it last night when i tried to render after conforming. 8O so i haven't asked it before, hoping someone else had! misery loves company ;) -- i tried a search but searching for "conform shadow", "conform" and "ugly shadow" didn't turn anything up lol it goes away if i set shadowmap size 1024 (and i only have 1 global light that casts shadows, two other globals are present but don't cast shadows)... but what gets me is that it renders just fine at shadowmap 250 before it is conformed!!! like if i stood the clothing item against v3, renders fine. conform to figure, renders crap. huh??? i thought, is it the proximity to v3's polys? i set the clothing body scale to 103% to make the whole of it bigger and presumably further away from v3's polys and still it rendered the same, icky. i've also tried triangulating the polys, and increasing the poly count to 2 times (without trangulating)... all same results (though i expected even crappier results with the triangulated version... it didn't get worse, it wasn't better either though.) i'll post a before and after tonight when i'm at home. thanks for the replies :D
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