-Waldo- opened this issue on Mar 01, 2003 ยท 65 posts
-Waldo- posted Sun, 02 March 2003 at 7:05 AM
Yes P5 is odd with the lights. I am puzzled that in the material room show all lights brighten on the texture map. Can you please send me pz3 with whole scene you used for "Depthmap vs. Ray Trace shadows" exprimental. I was thinking about switching figure to penny in the same scene to see if it still get the same result or not.