Forum: Poser - OFFICIAL


Subject: Identical Vertex Index in Face?

nerd opened this issue on May 15, 2000 ยท 6 posts


ScottA posted Mon, 15 May 2000 at 1:53 PM

Will the remove faces with more than 3 corners result in holes in the mesh? If so. I'd recommend adding a triangulate mesh option. Although I have no idea how hard that is to do. But I think you can pull it off. ScottA