Forum: Bryce


Subject: AgentSmith's texture gave me this idea...

Rayraz opened this issue on Mar 06, 2003 ยท 32 posts


Erlik posted Thu, 06 March 2003 at 12:11 PM

Rayraz, are the normals on your mesh unified? IE, do ones point in one direction and the others in another? Afentsmith, I have a feeling that the texture shows similar artifacts on your models. I zoomed in 400% in the browser and it appears they are there, but if they do, they are very small.

-- erlik