fauve opened this issue on Mar 06, 2003 ยท 19 posts
OpticalSingenoid posted Thu, 06 March 2003 at 11:46 PM
Nice one NickedShield!! Thanks, NW for quickly answering questions! I'm doing lots of OT at work. You are right! It was "Easy as Pie" to Join the 2 meshes. But, i'm quite at ease with "polygon" editing. Otaku, well, there's always the option of buying a "Dirt Cheap" PC... You can get 1 ghz ones for 100$ on the net. I wish i had the time to program a utility myself for the Mac. And don't ask me about Judy/Vicky Hybrids... Don't have, won't get P5. :-( Terry, ??? Ok! Maybe you misunderstood. I did specify in the readme(HTML file in ZIP). that you can transfer any MTs from your V1/2 characters with MManager or CR2Editor. Except for these BodyParts: upperNeck & Head! Since the upperNeck is where i did the "Sewing", it's "Vertex Count" is different. Therefore cannot take previous MTs. But NetherWorks did a Splendid job of making custom ones to replace the important ones for the upperNeck. Now, for the head: It's V3's head! Therefore, you need to apply MTs to it by first "Injecting" them as you did with regular V3. But, Remember not to "Inject" any V3 "BodyMoprhs" to the rest of her... Hope this helps you, Terry! Dialyn, there no such thing as a "Bad Question"!! Only "Bad Answers"(Like mine for example!) :-) Kalypso, Yes i did spend a whole night trying to remap V2's Body to take V3 Maps... Alas, my skills in that regard are limited. If someone feels up to the challenge, Please! :-) Fauve, you're Welcomed! We were at the "right place & time". I'll be in NY next week to take autographs... ;-) Joking aside, i really had Fun with this project! But most important, i discovered a great Person & TeamMate, Sir NetherWorks! Dolce Sogno! Marco