Rayraz opened this issue on Mar 06, 2003 ยท 32 posts
Rayraz posted Fri, 07 March 2003 at 5:47 AM
Unify option: Object attributes, little trangle at the top-right of the z-axis origin-codinates. It set's the rotation of the model to 0;0;0 without rotating the models back. I modelled the alien myself in Amapi 4. Already some time ago. I was thinking of maybe selling it in the Marketplace someday. But I can make an exception for you and e-mail it. What's your e-mail adress? (Both AS and Erlik) Can I use Lightwave 7 or C4D6 to unify the normals? And if I can, how does it work?
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