amlaborde opened this issue on Mar 07, 2003 ยท 4 posts
Photopium posted Fri, 07 March 2003 at 10:47 PM
I agree with everything said above. Sometimes you'll get lucky and find the perfect source photo for a texture map, but then even with that you've got problems...like how to blend the visible face area into the rest of the head without a horrible line. It's a hassle. Frankly, the way to go is to use the Standard DAZ texture and morph with that on. Face is in the shape, IMO, not the skin tone, which you can always modify on any texture. *Unless you're trying to morph Sissy Spacek. I once tried to do Jennifer Anniston for Victoria a long time ago. I no longer have the results, but if you dig deep, you will find a thread where I am showing my WIP. -WTB