Forum: Bryce


Subject: Purists vs Importers: The final conflict (hopefully)

SevenOfEleven opened this issue on Mar 06, 2003 ยท 48 posts


brycetech posted Sat, 08 March 2003 at 12:25 AM

hi all in the early days of bryce, you pretty much HAD to be a purist because it didnt support a lot of imported formats. OBJ import was perhaps its biggest improvement in all this time since it handles the textures well. But in the early days, you could only import dxf and that is unmapped and untextured. So if you wanted a cool import, you could get it..but the texture would almost always look like crapola. :P Debbie was a purist. Actually, she was perhaps one of the hard core purists. She said that if she couldnt do it in bryce, then she didnt need it anyhow. I can only think of a couple images where she actually imported things...most of the time it was straight bryce (even if it tool a frickin month to render) She actually would take playful shots at people for importing models. She wouldnt even touch up an image in any photo editor. I, on the other hand, am not as hard core. If you can get it done by making the model somewhere else, then I see no need to make it in Bryce. If you can find a model that suits your purposes, then there is no need to re-invent the wheel and make it again. Anyhow, I think that you would find if Bryce didnt import anything but DXF models, that there would be a lot more purists, but then again it would have fewer users. (Of course, even if it has a lot of faithful users...then no one can stop bad business decisions from screwing the hell out of it) put me in the, if you like it, then do it category. :) BT