Forum: Bryce


Subject: Bryce Foliage

mehrannaghizadeh opened this issue on Mar 07, 2003 ยท 15 posts


madmax_br5 posted Sat, 08 March 2003 at 2:26 PM

Attached Link: http://www.renderring.com/tutorials/texturetile.html

here is an improved technique on that method i developed eric. There is also another way to do it...but it takes a very long time to explain. Basically, apply the texture to a sphere and stick the camera tight inside in the middle. Render using this technique to get 6 faces for use in making qtvr panormas: http://fartur.free.fr/galerie/tutorial/qtvr-tutorial.html Then use this technique to convert those faces into an equirectangular map: http://www.renderosity.com/messages.ez?Form.ShowMessage=1098721 That way, it will be "seemless" when using spherical mapping in anyu other program.. tada!