Forum: Poser - OFFICIAL


Subject: Is there a way to mirror and object in Poser?

lordchaosxvii opened this issue on Mar 10, 2003 ยท 12 posts


brycetech posted Tue, 11 March 2003 at 10:06 AM

I spent last night writing a program for this purpose. I need beta testers (windows only). its written in Visual basic and it flips a model left/right, can be used to create the other part of your models (if your a poser model creator), it keeps the original uv mapping so that both sides have the same uvs. For example, assume you have created the left boot for a figure. You cut this up into the proper parts like you normally would (lShin, lFoot, lToe) and uv map it in uv mapper. You can then open this model in this program and it will create the other boot, flip the normals the right way, rename the body parts appropriately, strip out those damned mtllib references. It even does batch processing..so you can do a bunch at once while you go drink a pepsi. You can use it to flip an outfit that is not symmetrical from as well..like if you have an 'off the shoulder' dress that is made with the left side off....by using this, it will flip it til the right is off the shoulder. Im considering making it possible to use this program to change a cr2 as well so that if you mirror a clothing item, it will also fix the default cr2 so that the mirrored clothing item will work with it. However, since I make my stuff from scratch..that feature isnt much needed, but others might want it just for variety. It also does batch matpose making from cr2 files (just something I wanted it to do). So anyhow, I need a few beta testers...poser model makers preferred because they will actually see the advantage to what this does and how much work it cuts out of your job. Especially when used with programs like uv mapper. any takers?