![](https://live.cdn.renderosity.com/forum/_legacy/file_49806.jpg)
The object is just one symmetrical lattice, nothing else. The holes happen when a symmetrical lattice (two-sided), is NOT made "solid" in the terrain editor, and then I took the UPPER clipping bracket and brought it down until it made the very top of the lattice turn yellow in the editor. Then when rendered it looked like the first post. AS
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