Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Attached Link: http://www.runtimedna.com
Hi Mark, I don't know why you have this error (I don't have 3DSMax) but at RDNA in the "Tutorials" section you can find a great tutorial write by Colm. Hope help you, Mav :)This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Well I searched the forums, couldn't find the thread. I did however find the cause of faces and body parts disappearing when rendered. It would seem that some MAT poses add a trans map to the face, but set the value to zero. This works fine in Poser, but when you import via plugin into 3dsmax, max adds the trans map to the opacity channel. The fix is to uncheck the box next to the opacity channel in max, or make sure the PZ3 is correct in Poser before importing. I spent two hours sifting through threads while the answer was right in front of my face! So if you have this issue, you know what to check FIRST. Mark