JetM opened this issue on Mar 16, 2003 ยท 17 posts
JetM posted Sun, 16 March 2003 at 11:32 PM
True, the entire image isn't stored. My beef is where you go to the Image Map node on the materials editor, click on the Image_Source, then click the list next to the arrow to select an image already in memory. If you're working on a complex scene, or if you've been working on one scene and now you're on another, the list can get LOOONG. And scrolling down to the end of it can get tedius since you have to click. sigh oh well, guess it's just something to live with. Not a biggie, I guess. Jackson -- we can hope it'll get changed :)