Forum: Poser - OFFICIAL


Subject: Rotation vs. Translation... I need some math help! *ugh*

RockhurstPike opened this issue on Mar 18, 2003 ยท 14 posts


RockhurstPike posted Tue, 18 March 2003 at 11:39 AM

Sure... Unfortunately, I'm away from a machine with Poser, so this sketch is the best I can do, but it will work. I'm looking for rotation as x, y and z components. In other words, what equation will determine how to rotate along x,y,z axes to simulate rotation along an arbitrary axis? -RP