Deal opened this issue on May 20, 2000 ยท 8 posts
black-canary posted Sat, 20 May 2000 at 9:45 AM
Pretty cool but I have a couple of suggestions: 1. it took me some thinking to realize the part at the left was a bad guy reflected in his own blade. Maybe we should see a little more of him, like the hand holding the blade or his back? 2. This is one of the brighter caves I've seen. There's not a sense of menace in the environment, just in the people. If the cave was more drippy, dark, and claustrophobic the sense of peril would be greater. 3. the shadows are wack. The guy in the doorway has a shadow behind him, but the guy on the floor's is in front of him. The reflected guy doesn't cast one into the picture...where is the light coming from? 4. The blue wall above the reflection-sword is different from the greenish walls of the rest, which adds to the cognitive problem in perceiving what the deal is with the reflective sword. It doesn't look like it's part of the same cave plus the reflect sword divides it off a lot. 5. so, overall the guy on the floor and the guy in the door work real well, except for their shadows (and I don't like the glowing-condom sword thing either...lol!). The cave works ok, but the coloring is inconsistent and it's not very scary in and of itself. The guy in the foreground with the sword doesn't work, but is a great idea and would work if he was physically more integrated with the scene. All just my humble op, of course! Mary/Canary