garicstarr opened this issue on Mar 20, 2003 ยท 26 posts
Lemurtek posted Sat, 22 March 2003 at 3:13 AM
Attached Link: http://www.3-darena.com/
Hey- Sorry I haven't answered sooner. Looks like you're on the right track, though, cool figure! This is a tricky business, so don't get discouraged if you have trouble. I cringe when I think about how poorly I started my first figure in Poser. You might want to grab Mr. X's Morph Manager, it can transfer morphs from the original body part to the scaled/moved body part, as long as the vertice count/order hasn't been changed. Since the vertice count from the dwarf neck and the Walrus head probably don't match, you might want to create a new neck with the top vertices matching the walrus head and the bottom vertices matching the dwarf chest. This way poser can weld the vertices without losing the head or chest morphs. I think Bloodsong's approach might be best, though, given how big the walrus neck is, you'll probably have to get the collars involved as well. Depends on how much work you want to do on melding the head to the body. Feel free to download and study my Second Nature figures, as Bladesmith noted, there at http://www.3-darena.com/ in the freebie archives section. Good luck! Regards- Lemurtek