thundy123 opened this issue on Mar 19, 2003 ยท 5 posts
daveH posted Sat, 22 March 2003 at 4:13 PM
you're very welcome -- but don't throw out uvmapper just yet! you'll find that it has features lw hasn't or does better, just as you'll find that lw has features that outdo uvmapper. one thing i also learned was that lw allows you to create uv's while doing operations like extrudes & sweeps. so you can make say, a belt that curves thru 3d space, while its uv map is perfectly straight, and thus far easier to paint on. because of features like this i learned that uvs are something you should think about throughout the modeling process, instead of something you do at the end.