- The exported faceroomtexture is only 512x512. U can rework this in Photoshop (or other) to 1500x1500, and use that one. 2. The exported face itself is too small. Scale up the head to 105% and widen it to 102%. 3. The texture is indeed too dark ==> Photoshop. I have seen good use of the faceroom, it is only a shame it does not work on Posette or others. Good luck, Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!