Sambucus opened this issue on Mar 24, 2003 ยท 35 posts
c1rcle posted Tue, 25 March 2003 at 2:51 AM
Attached Link: The Netherworks, host for CorrectReference & other fine files
The problem lies with Poser & the way it searches for textures. If your character/prop has texture references looking like this "texturestexture.jpg" then it will cause Poser to go hunting through all the folders in Textures for the one you want. When Poser does this it has a bad habit of keeping the folders open which because of the way XP works means they are locked & PBooost can't switch them while Poser is running. You can use the Deep File Editor in PBooost to correct the problem but once you have more than a couple of folders of mat poses it gets to be a lot of work. CorrectReference does the job much quicker it can go through every file in your runtime checking the texture references & if needed will change them to ":runtime:libraries:textures:folder:texture.jpg", which means Poser can go straight to the right folder & doesn't lock them anymore & PBooost can do it's bank switching when Poser is running with no problems. One sideaffect of this is that Poser does actually speed up noticably so even if you don't decide to buy PBooost (I highly recommend it) you should grab a copy of CorrectReference & let it do it's stuff on your folders :)