ChelseyBelsey opened this issue on Mar 28, 2003 ยท 16 posts
Elfwine posted Sat, 29 March 2003 at 1:00 AM
Windows users just happen to freely provide the OVERWELMING majority of 3d models, textures, tutorials, Poser web sites, etc. and otherwise freebies that we all enjoy. And almost ALL of those dedicated modelers are willing to accomidate us Macintosh users who have specific needs in regards to our file system 'qwerks'. Some have even spent enormous time and effort to help us when we a problem with a particular file when they didn't have to and could have shrugged us off with a "I don't support Macs". I think you would be well served if you did not make infer that you would be helped better by a Mac-user. This is simply not true. As for your texture, it is a very light texture. You may need to turn posette all white for the texture to show up. 1. Select "posette". 2. Go to the "Render" menu and select "Materials". 3. Click on "Object Color". 4. Change whatever color is displayed to "pure white". Posette will now look like a ghost. She'll be completely white. That's O.K. Do a render. What was happening is posette's skin color was mixing with your texture (which is very light). And because her skin color was darker than your texture, you were not 'seeing' your texture. Hope that helps you.
Don't sweat the petty things, and don't pet the sweaty things! ; )