Forum: Carrara


Subject: Another brick in the wall--almost

bitdaf opened this issue on May 21, 2000 ยท 14 posts


bitdaf posted Tue, 23 May 2000 at 2:07 AM

okay Mark...I notice that you are using a rectangular layer on the wall- what is the advantage of that as opposed to just applying the texture maps parametrically or flat mapping? Also I notice that you are using 3 texture maps- brick 28, brick28highlity and brick28bump...what is the diffence between brick28highlity and brick28bump? They appear to have no color but I can't tell from your screenshot what the difference is. Also could you please explain why you are using 2 identical texture maps for the bump channel with the multiply operator? I am totally confused as to what that does. My Brick28 (from Carrara CD) is not as large as yours-in fact mine is half the size of yours- did you resize the texture maps if so is there an advantage to that- like less visible tiling? Thanks alot Mark- for taking the time to help us with this!! I really appreciate it! Daf